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Grim Dark Conquistadors

Wakes Emporium

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Narrative Beat
They explore with such violent enthusiasm that even uncharted worlds start filing complaints.
 
Lore

Grim Dark Conquistadors are the sanctioned frontier raiders of the Imperium’s outer colonial directorates — armored explorers dispatched to “pacify,” “survey,” and “integrate” worlds that have the misfortune of being discovered. Their armor is heavy, ornate, and unmistakably archaic‑industrial: reinforced plates, engraved pauldrons, hazard‑trimmed greaves, and void‑helmets shaped like relics dragged out of forgotten cathedrals.

These soldiers are zeal‑driven, disciplined, and terrifyingly pragmatic. They march under banners of exploration, conquest, and “civilizing operations,” though most worlds quickly learn that the Conquistadors’ definition of civilization is whatever survives their arrival. Their weapons are brutal and ceremonial: heavy carbines, ornate pistols, shock‑maces, chain‑sabres, and relic‑grade breaching tools designed to open doors, vaults, and occasionally people.

Conquistadors operate in tight cohorts, each led by a Captain‑Explorer whose authority is absolute once boots hit soil. Their missions blend exploration, resource seizure, hostile pacification, and the grimdark version of diplomacy — which is mostly shouting through a vox‑amplifier while pointing a weapon at someone’s infrastructure.

Where other factions expand cautiously, Conquistadors expand aggressively. They are the spearpoint of colonial ambition, the armored fist of frontier doctrine, and the reason entire sectors have learned to fear the phrase “initial contact.”

Tactical Role

Grim Dark Conquistadors serve as heavy expeditionary infantry, breach‑assault troops, and colonial shock units. They excel in void‑landing operations, fortified settlement assaults, relic‑site seizures, and any battlefield where intimidation is as important as firepower. A commander fields them when the battle requires armored zeal — the kind delivered by soldiers who believe the frontier exists specifically to be conquered.

⚙️ Options & Scale Selection
Choose your preferred scale and pack size using the dropdown menus above. All Filamentresinhunter kits follow the standardized multi‑scale system:
  • Available Scales:
    • 6mm, 8mm, 10mm (True and Heroic), 15mm (True and Heroic), 20mm, 25mm "Old School", 28mm
  • Native Sculpt Scale: 6mm
  • Pose Consistency: Identical poses and silhouettes across all scales
  • Kit Size Options: Small, Standard, Large (contents vary by scale)
  • Price Adjustment: Automatically updates based on scale and kit size
  • Material: Resin, print to order
 
Kit Contents by Scale
 
6mm
  • Small Kit: 20 models
  • Standard Kit: 30 models
  • Large Kit: 40 models
8mm
  • Small Kit: 20 models
  • Standard Kit: 30 models
  • Large Kit: 40 models
10mm (True and Heroic)
  • Small Kit: 15 models
  • Standard Kit: 20 models
  • Large Kit: 25 models
15mm (True and Heroic)
  • Small Kit: 10 models
  • Standard Kit: 15 models
  • Large Kit: 20 models
20mm
  • Small Kit: 8 models
  • Standard Kit: 12 models
  • Large Kit: 15 models
25mm "Old School"
  • Small Kit: 5 models
  • Standard Kit: 8 models
  • Large Kit: 10 models
28mm
  • Small Kit: 5 models
  • Standard Kit: 8 models
  • Large Kit: 10 models
 
What’s Included
  • Material: Resin
  • Contents: See scale and kit chart for contents.
  • Assembly: Mono-pose, requires NO glue
  • Compatibility: Works with most fantasy systems
  • Artist: Wakes Emporium
  • Faction: Sovereign Marches
  • Role: Core Infantry
 
Scenario Hook
The Conquistadors advance through the ruins with slow, deliberate confidence — a gilded, armored line of sanctioned brutality marching as if the frontier were already theirs.